XR Competition

From April 8th to 12th - Le Loft at Cité des sciences et de l'industrie

NewImages XR Competition celebrates excellence and diversity in immersive creation. An international jury rewards works that push the boundaries of storytelling, aesthetics and technological innovation across XR formats.

Sunflower - Rondo for the Celestial by Chia-Hui Lu & Wen-Chieh Chang

Egret Cultural & Educational Foundation

Taiwan

Sunflower blends original music in a surreal dream. A pianist reflects on hope amidst global turmoil. Recalling her father's fight for democracy & his detention during the dystopian White Terror period of her country, she grasps the power of resilience. Help us to deliver hope to future generations.

The World Came Flooding In by Isobel Knowles & Van Sowerwine

Film Camp

Australia

A house is never the same after a river runs through it. This immersive installation explores memory, climate impact, and emotional landscapes through poetic storytelling and interactive environments.

Palace Immersive Goong by Rene Hyewon Lee

Giiöii Immersive Studio

South Korea

As invited envoys, participants step into the grandeur of a royal palace, navigating political intrigue and ceremonial ritual in a richly detailed immersive VR experience.

A Long Goodbye by Kate Voet & Victor Maes

Cassette for Timescapes, Tarantula & Valk Productions

Belgium, Luxembourg, The Netherlands

In this animated, interactive VR experience, we walk in Ida’s shoes, a 72-year-old pianist living with dementia. A Long Goodbye is a poetic experience about the long goodbye of two lovers who shared a life together.

Reframing Queer Exile - Chapter 1: Victoria by Em Rose Hamilton

Adventice

France

Reframing Queer Exile - Chapter I : Victoria, is the first in an experiential documentary series centring the voices of LGBTQ+ asylum seekers and refugees. In an era of rising reactionary politics and eroding asylum rights, this intimate installation seeks to make tangible the common threads that bind us.

Scent by Alan Kwan

Self-produced

United States

Scent is a short cinematic video game in which you play as a dog wandering a war-torn city, collecting the souls of the dead. As you walk, run, and hide amid unfolding atrocities, the game immerses you in a raw, sensory experience of fear, darkness, and fleeting moments of hope. Stripped of specific historical or geographic markers, Scent explores what it means to witness without power. 

The Awake by Hsiao-Ting Hsieh & Hsiao-Wei Hsieh

InTW Studio

Taiwan

The Awake is an immersive dance VR inspired by ritual, transformation, and collective consciousness, merging choreography and virtual space.

Nazar by Lara Kobeissi

Self-produced

UK, Lebanon

Nazar is a tender, intimate encounter between performer and participant, blending live presence and VR to explore vulnerability and connection.

The Daladala Verse by Aurelio Mofuga

The Daladala Verse & Onastories Group

Tanzania

The Daladala Verse is an immersive storytelling experience set in the vibrant public transport culture of Dar es Salaam, following Fatuma, a female daladala conductor navigating the rhythms of the city. Through her journey, viewers enter the moving world of Tanzania’s iconic minibuses where labor, gender barriers, and urban life intersect revealing the history of daladala and imagining a cleaner, sustainable and more inclusive future for African mobility.

Imaginary Atlas, Amazonia by Gabriela Bìlá & Diogo Costa Pinto

MIT Media Lab - City Science Center & Quanta-Novas Fronteiras

Brazil, United States

Set in Belém do Pará in 2125, this immersive XR installation invites audiences into a post-climate city shaped by tides, adaptation, and alternative urban ecologies.

The Clouds Are Two Thousand Meters Up by Singing Chen

Taiwan Public Television Service Foundation, The Walker Films & Reynard Films

Taiwan, Germany

After his wife’s death, Guan discovers her unfinished novel linking the clouded leopard to the Rukai tribe’s origin myth. Guided by grief, he journeys through dreamlike inner landscapes reflecting on love and loss.

Dark Rooms by Mads Damsbo, Laurits Flensted Jensen & Anne Sofie Steen Sverdrup

Morph Film, NAXS Studio & NowHereMedia

Denmark, Taiwan, Germany

An immersive documentary exploring LGBTQIA+ identity, sexuality, and social realities through hybrid VR and AI-driven storytelling.

The Baby Factory is Closed by Deepa Mann-Kler

Neon (VRNI Limited)

Northern Ireland, UK

A single-player immersive VR experience placing audiences inside the body of Zoraan, a British-born Sikh woman navigating menopause amid climate collapse and colonial medical legacies. You breathe with her. You scream with her. You dance your way out of sedation.

Indulto by Mélanie Courtinat

Self-produced

France

An interactive three-act work subverting traditional video game mechanics, particularly tutorial and boss fight structures. Interaction reveals the illusion of choice and our fascination with codified violence.

Yesterday Maybe by Matthieu Van Eeckhout

Self-produced

France

Inspired by the opening line of L’Étranger, this VR experience explores suspended moments following the announcement of a death, where memory, emotion, and absurdity collide.

Where the Sun Never Sets by Elise Morin

Self-produced

France

An interactive immersive installation where the gaze activates documentary narratives from territories marked by nuclear legacy. A non-linear composition blending environmental memory, science, and testimony.

Crafting Crimes: The Mona Lisa Heist by Chloé Rochereuil

Targo

France

This immersive podcast lets you reconstruct legendary crime scenes as miniatures in mixed reality. Relive the Mona Lisa theft at the Louvre and uncover how her disappearance turned her into a legend.

IF YOU SEE A CAT by Atsushi Wada

Kodansha VR Lab, Ltd.

Japan

The boy’s only companion was a beloved cat visible only to him. Fearing for his sanity, his mother admitted him to a psychiatric hospital. Three months of treatment succeeded in erasing the hallucinations-but it also extinguished his inner spark. This story poignantly questions the complexities of psychiatric care, the agonizing conflicts within a family, and what it truly means to "save" a soul.